Parameterize the Bumps
2bw), W The Backlight Utility was helpful to build the backlight system quickly. However,
_6c/,a8;*J the bumps must be parameterized in order to get the desired output distribution.
ke;=Vg| You can do this easily using the LightTools Properties dialog box.
sUc[!S:/ 1.In the System Navigator, expand the items LightGuide, CubePrimitive_1,
\}.bTca BottomSurface, and Zones. Then, select Texture, as shown in the following
$MQ<QP figure.
.),9qz` 2.Right-click and select Properties on the shortcut menu.
,9I-3**W 3.Select the Geometry tab.
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